Gaming My Way

Archive for July, 2008

17 Jul

The Use of Mini-Games

I have a love-hate relationship with mini-games. I’ve played some really well done mini-games, such as Final Fantasy X’s Blitzball, and some awful ones, such as the push-up mini game in the Naruto: Ultimate Ninja series or the Chao races in the Sonic Adventure line. However, whether a game has amazing or terrible mini-games, how […]

07 Jul

Mechanics, Roleplaying, Immersion, and Realism

Roleplaying games, in general, aren’t very realistic. From casting spells to taking multiple blows to the head without falling over, there’s just too much happening for them to be so. Some systems are better about various things than others, but they all have their quirks. When it comes to a gaming system, what a lot […]

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