Opinions About Video Games and Roleplaying Games
Archive for July, 2008
Musings on My New Computer
Jul 26th
Posted by Eclipse in Computer Games
My old computer kicked the bucket, and won’t be fixed for awhile, so I decided to go out and get a new one. Still on the low end compared to what’s out there, but a huge step up from what I had before in most respects. For those who care, this is what my old computer looked like:
AMD Athlon XP 2300 2.0 GHz CPU
ATI Radeon 320M IGP (128 MB shared video memory)
1 GB RAM
30 GB HD
Windows XP
My new one, on the other hand:
AMD Athlon 64 x2 Dual Core 1.9 GHz CPU
ATI Radeon X1250 (896 MB Shared Memory)
2 GB RAM
120 GB HD
Windows Vista
Now, as you may have read before, I never had any intention of switching to Vista. Unfortunately, no place around here will sell computers with XP preinstalled anymore, and I’m not really feeling like I want to pay out another 100 dollars for Windows XP right now. At some point, I very well may do just that though. I’d like to see what the performance difference is like.
That said, having actually used Vista now, it’s not as bad as I thought it would be. I still like XP better, but Vista could be worse. I do like the new start menu, it way more compact and no longer sprawls across the entire screen whenever I’m looking for a program. While this isn’t a huge deal, it is a nice change.
Unfortunately, wireless internet seems to be a bit more spotty, and I still haven’t found the option to enter in a password for networks that are password protected, rather than protected through WEP or WPA encryption setups. Would it have been so hard to put this option right next to encryption?
Also, Vista is, in fact, a resource hog, though it isn’t as bad as I expected it would be. (Vista is currently using about 750 MB of my system RAM, with just having Firefox open to post this, along with AIM 5.9 and the task manager.) And with all the hardware improvements this computer has over my last one, it still runs way better, so I’m happy with it. I will most likely get XP when I’m looking for another performance boost before I bother to get a new computer though.
In short, if I had a really good computer, I actually wouldn’t mind having Vista on it. However, I think XP should be installed by default on any computer that isn’t top of the line, or that has 3 GB or less of RAM. Then, people could ask for an upgrade to Vista if they wanted it on a lower end model. But given the resources Vista uses, it’s just gimping PCs that don’t have oodles of resources to spare.
Be that as it may, I actually have a computer that will play moderately new games, say, about a year old, moderately well. Now I can play Neverwinter Nights 2, Oblivion, and Unreal Tournament 3, among many others. They even run well on my computer with decent graphic settings. Well, ok, Unreal Tournament 3 chugs a little, but it’s still very playable. I’ve actually been having the most fun with Psychonauts though, but I expect as time goes on and I settle into a persistent world in NWN2 that will be my big game for awhile. Time will tell though.
In the meantime, I’m just looking around at all the games I couldn’t play before and trying out the old ones that now run a lot better than they used to. It’s always a great feeling to have a new system, whether it’s a new PC or a new console.
Money for Running Games?
Jul 18th
Posted by Eclipse in Roleplaying Games
Over at Gnome Stew, I recently read a post about game masters charging money for games. For their thoughts on this, check out their post.
My thoughts on this are mixed. I think it’s reasonable to expect that everyone chip in for materials needed to play the game. However, if players give the GM money for gaming materials, then players should either be given some of those materials upon leaving the group, or be refunded said money if they aren’t given anything from the GM stash. The GM should not just get to keep everything, as player money went to those materials. That said, if players and their GM work this out as an arrangement, and they’re all happy with it, then that’s their call.
It seems more reasonable to me that players all buy various gaming items the group needs, and then those become the property of whoever directly purchased the items. For games, they can pool all their gaming gear, or even let the gm hold onto it while he’s running a campaign if they don’t need it for anything else. This way, there’s no issue about who it actually belongs to. Whoever bought it, owns it, and when they leave or ask for it back, they get it back.
In terms of friendly gatherings, it seems to me that friends can figure out who buys what in order to play and work it out without charging a gaming fee. There’s another possibility however. Perhaps there’s actually a professional GM who charges for services. There’s nothing wrong with this, but I should imagine this GM would need to be very, very good at what he does. I’ve played games with people who are very good at running fast paced, detail oriented, and fun games. One person I know tracks events all over the world as the game runs, has stats for every npc we interact with, and plans out every session. Further, this person knows exactly how these npcs will react to almost anything we come up with to do. I would expect any professional being paid to run games of this high quality. In addition, it would also be a requirement that they make every effort to involve all paying players in the game, since they are paying to enjoy themselves. Naturally, this is good advice for any GM, but for someone charging to play, it’s absolutely necessary, and probably a minimum amount of effort to ask for.
Naturally, the people playing might have different ideas about what’s fun, and they may talk with the GM they’re hiring. Either way though, if the players want a specific focus, it’s perfectly reasonable to expect the same amount of effort from the GM, just focused on the areas of play the group thinks are important.
Another possibility is a membership fee to a gaming club, which then would go towards buying new gaming materials to be stored at the club meeting place. Everyone contributes money, everyone gets to make use of the materials, and the materials belong to the club. The only issue to really watch out for here is to make sure club leaders don’t justify running off with all the materials if the club shuts down. If arrangements that are agreeable to all are made, go with those. Otherwise, I think reasonable options would be to raffle off the gaming gear to members of the club who want it, or donate it all to a local library for club members, and other people for that matter, to be able to make use of it anytime the library has it.
In the end though, these are decisions left to each individual gaming group to work out based on their own circumstances. There isn’t one way to do it, and if everyone leaves happy at the end of the campaign, then the group has found a method that works.