Gaming My Way

19 Dec

Items in Super Smash Bros.

This seems to be quite a contested topic. Some people love items in Smash. Others hate them. Despite my own preferred playstyle of no items in competitive play, there are actually quite a few good reasons to keep them around as well. Also, bear in mind I’m generalizing to the series, not any one specific game. I’ve played Melee the most of the three games though.

Now, the reason I don’t like items in competitive play is a reason that is heard quite often: they introduce an unnecessary amount of randomness to the game, and this randomness tends to favor the person who is losing. While this isn’t a hard and fast rule, it usually seems to be the case. For a casual game, this makes perfect sense, as it keeps games close to the end even if players have a variety of skill levels, and that tends to make games more exciting. In competition though, you care about who’s the best first, exciting matches second.

However, there is still a case for keeping items in competition as well, and sometimes, I’ve found myself drifting towards this idea more often. First off, items can act as a balancing factor to bring the highly disparate tiers closer together. In a way, items provide a common moveset to all the characters, and learning to use items skillfully can complement a weaker set of abilities. In the cases of characters with no ranged options, items give them a few limited options at range. In the case of generally weak characters, explosive items give them some extra power. And in the case of slow characters, items like the fan and bunny ears give them a bit of speed. In short, items allow players to cover their chosen characters weaknesses, while still making use of their strengths. In general, I imagine this could make tiers matter less, and allow more characters to have interesting matchups against characters who would normally dominate the match against them.

Now, I have to say, I find the series very fun to play whether items are on or off. With items off, the game feels a lot closer to a traditional fighter, in that it’s just you versus an opponent, and you make the best use of your moveset to earn victory. Knowing what your character can do is more important without items than with items, as is knowing your opponent, since with items disabled you don’t have the common moveset provided by items to cover any glaring weaknesses your character may have.

Items add randomness, as stated before, but also add an extra element of controlling the stage. Since items can spawn anywhere, and they tend to spawn closer to the losing player (at least in Brawl), items require players to be able to control a large amount of space, instead of just specific parts of the stage. This forces players to think more holistically about the fight and stage. In addition, items could likely prevent most stalling techniques some players like to use.

In the end, I don’t think this will change how competitive play works, nor would I like to see it change, at least for now. The point is more to show that both sides have merits to them, and that we shouldn’t demonize one side or the other just because we like one playstyle over another. In any case, the tournament rules can change, and likely will change as the game evolves. Whether or not items are revisited will be another story, but reintroducing items might fix other issues that come up as the game evolves. Whether or not that would be the equavalent of putting out a fire with gasoline, I don’t know. Somehow, if it came down to doing so, I think it would work out better than that though.


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18 Dec

Geeky Christmas Songs and Videos

Well, as it turns out, Christmas is just around the corner, so I thought it appropriate to celebrate with various geeky Chirstmas songs and movies I’ve found. For those who are into other holidays, I looked for other appropriate songs, but didn’t find any. Don’t let that stop you from sharing any you’ve found (or made) in the comments though. For those who aren’t into any of the holidays this time of year, well, I don’t have much to offer you this time around, unless you can enjoy a good parody anyway. If so, awesome, otherwise, you might want to wait for my next post. With all of that out of the way, let’s get to the geeky Christmas stuff.

Christmas Time in Dun Morogh was filmed in the lovely land of Azeroth by Pure Pwnage just last year. It’s very well sung, with lyrics and video designed to complement each other quite nicely. It looks like a lot of effort went into the creation of this movie, and it’s well worth your time. If you play WoW, you’ll probably even like it more than I did. Even if you don’t, it’s worth a watch and listen.

Next, we have the Munchkin’s Theme by Masterianna. To be fair, this isn’t actually a Christmas song, but it is done to the tune of Jingle Bells, so it’s close enough. For those of you who always want to win and get big numbers, this is the song for you. Mostly fantasy themed, but you’ll see technology slip in a few times. After all, a proper munchkin makes use of any advantages they can get, whether those come from magic or massive explosives.

For something that should be familiar to just about anyone who knows video games, we have Super Mario’s Sleigh Ride by The OneUps. This is a remix of various tunes from Super Mario World with Sleigh Ride, and it’s very well done. As it’s been arranged, all the pieces fit well together. The video I linked to uses fan some fan art as well as the Christmas episode of Super Mario World, which I think goes nicely with this remix.

Mario Paint - Christmas Songs by Floppie30000 is a valiant attempt to recreate parts of various Christmas songs using Mario Paint’s music editor. For the platform, I’d say that it’s a good job. While you won’t listen to it for the awesome sound effects, it’s definitely worth a look for the sheer novelty of how it’s done.

Final Fantasy VII Christmas by cloudlvr93 is the last item I have for you today. None of the video is at all Christmasy, and the song doesn’t at all come from a game. However, the video itself is made from clips of various Final Fantasy VII games along with the movie Advent Children, and it’s paired up with the Trans-Siberian Orchestra’s version of Carol of the Bells. So, put them together, and you have something from Christmas, and something from gaming, and it all works out, which is good, because this version of the song is awesome, and it fits well with the video, which is well put together to boot. Give it a watch, you’ll see what I mean. Also, if you look around at all, you’ll be sure to find plenty of other games put to this song as well.

So that’s all I have for today. Hopefully these will be a nice break from all the normal carols we’ve been hearing since Thanksgiving. If you have any other videos you’d like to share, feel free to do so in the comments. If you want to comment on any of the pieces, feel free to do so here, but you should definitely let the creators know what you think too, so be sure to post comments about the videos on the creator’s site or youtube page as well so they know what you think.


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