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	<title>Comments on: New Sonic Games Have Fun Designed Out of Them?</title>
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	<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/</link>
	<description>Opinions About Video Games and Roleplaying Games</description>
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		<title>By: James Newton</title>
		<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/comment-page-1/#comment-404</link>
		<dc:creator>James Newton</dc:creator>
		<pubDate>Sat, 31 Jan 2009 08:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://gamingmyway.com/?p=357#comment-404</guid>
		<description>Hey Eclipse,

Just wanted to say I&#039;ve been playing the 360 version quite a lot recently, and it&#039;s getting better and better! If only you could ignore the werehog bits full-stop, but I&#039;m satisfied with just playing them once and moving onto the Sonic bits. There&#039;s some stunning levels, the music is amazing and it looks gorgeous, it&#039;s just got a few flaws - the first night stage for Chun-nan is appalling, absolutely terrible. Other than that I&#039;m really enjoying it!</description>
		<content:encoded><![CDATA[<p>Hey Eclipse,</p>
<p>Just wanted to say I&#8217;ve been playing the 360 version quite a lot recently, and it&#8217;s getting better and better! If only you could ignore the werehog bits full-stop, but I&#8217;m satisfied with just playing them once and moving onto the Sonic bits. There&#8217;s some stunning levels, the music is amazing and it looks gorgeous, it&#8217;s just got a few flaws &#8211; the first night stage for Chun-nan is appalling, absolutely terrible. Other than that I&#8217;m really enjoying it!</p>
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		<title>By: Eclipse</title>
		<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/comment-page-1/#comment-309</link>
		<dc:creator>Eclipse</dc:creator>
		<pubDate>Mon, 15 Dec 2008 05:41:25 +0000</pubDate>
		<guid isPermaLink="false">http://gamingmyway.com/?p=357#comment-309</guid>
		<description>Hey James,

You can ignore the werehog bits?! Sweeeeeeeeeeeeeeet! I&#039;ll likely play them the first time through for completion&#039;s sake, but knowing I can play the speedy stuff without the slow stuff later makes me feel a bit better about the game.

As for the rest, I can see where you&#039;re coming from too. I really probably should reserve judgment until after I get a chance to play the game, but when I read that clip, it just seemed like a cop-out to me, particularly when all the experimental stuff has been dragging the series down for so long. Even the Sonic Adventure line, though still very fun, was dragged down a bit by it, though not nearly so much as the games that came after that.

And you probably are right when it comes to business sense. I guess a lot of the really good stuff doesn&#039;t sell as well as 20 hours of gameplay and the latest graphics. It happened a lot last generation after all.

Hopefully once I get a chance to play it, I&#039;ll see the same thing you did, in that it&#039;s a step in the right direction.

Still, I would really like to see what Sega could do this generation if they really buckled down to make a blockbuster game again. Perhaps once they have the financial backing again.</description>
		<content:encoded><![CDATA[<p>Hey James,</p>
<p>You can ignore the werehog bits?! Sweeeeeeeeeeeeeeet! I&#8217;ll likely play them the first time through for completion&#8217;s sake, but knowing I can play the speedy stuff without the slow stuff later makes me feel a bit better about the game.</p>
<p>As for the rest, I can see where you&#8217;re coming from too. I really probably should reserve judgment until after I get a chance to play the game, but when I read that clip, it just seemed like a cop-out to me, particularly when all the experimental stuff has been dragging the series down for so long. Even the Sonic Adventure line, though still very fun, was dragged down a bit by it, though not nearly so much as the games that came after that.</p>
<p>And you probably are right when it comes to business sense. I guess a lot of the really good stuff doesn&#8217;t sell as well as 20 hours of gameplay and the latest graphics. It happened a lot last generation after all.</p>
<p>Hopefully once I get a chance to play it, I&#8217;ll see the same thing you did, in that it&#8217;s a step in the right direction.</p>
<p>Still, I would really like to see what Sega could do this generation if they really buckled down to make a blockbuster game again. Perhaps once they have the financial backing again.</p>
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		<title>By: James Newton</title>
		<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/comment-page-1/#comment-305</link>
		<dc:creator>James Newton</dc:creator>
		<pubDate>Sat, 13 Dec 2008 21:40:02 +0000</pubDate>
		<guid isPermaLink="false">http://gamingmyway.com/?p=357#comment-305</guid>
		<description>I&#039;ve been thinking about this issue for a while - as a huge Sonic fan I was disappointed by the Wii version of Unleashed, but with the 360 version I intend to ignore the Werehog bits altogether!

I understand what Sonic Team are trying to say, and in a way I agree with their intentions. Look at the detail in Unleashed, and then multiply that by the necessary hundreds of miles to sustain that over a six or twelve-zone game.

I don&#039;t think it&#039;s good business sense for Sega to spend huge amounts of money on what could ultimately be a six or eight hour game. I think they&#039;re conscious about creating value-for-money for themselves as well as their customers.

It&#039;s not perfect, but I will say that Unleashed is definitely a step in the right direction, although perhaps it&#039;s two steps forward and one back. We&#039;ll definitely see more Hedgehog Engine-based games though, so there&#039;s plenty of opportunity for Sega to get it right!</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking about this issue for a while &#8211; as a huge Sonic fan I was disappointed by the Wii version of Unleashed, but with the 360 version I intend to ignore the Werehog bits altogether!</p>
<p>I understand what Sonic Team are trying to say, and in a way I agree with their intentions. Look at the detail in Unleashed, and then multiply that by the necessary hundreds of miles to sustain that over a six or twelve-zone game.</p>
<p>I don&#8217;t think it&#8217;s good business sense for Sega to spend huge amounts of money on what could ultimately be a six or eight hour game. I think they&#8217;re conscious about creating value-for-money for themselves as well as their customers.</p>
<p>It&#8217;s not perfect, but I will say that Unleashed is definitely a step in the right direction, although perhaps it&#8217;s two steps forward and one back. We&#8217;ll definitely see more Hedgehog Engine-based games though, so there&#8217;s plenty of opportunity for Sega to get it right!</p>
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		<title>By: Eclipse</title>
		<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/comment-page-1/#comment-284</link>
		<dc:creator>Eclipse</dc:creator>
		<pubDate>Mon, 08 Dec 2008 20:12:08 +0000</pubDate>
		<guid isPermaLink="false">http://gamingmyway.com/?p=357#comment-284</guid>
		<description>I think the Adventure games did a good job of it... when they weren&#039;t trying to make you do treasure hunts or catch fish anyway. Still, I can understand how 2D might still be a superior design for Sonic&#039;s style of play. I would really like to see a well done 3D Sonic game though, that cuts out all the unnecessary stuff.</description>
		<content:encoded><![CDATA[<p>I think the Adventure games did a good job of it&#8230; when they weren&#8217;t trying to make you do treasure hunts or catch fish anyway. Still, I can understand how 2D might still be a superior design for Sonic&#8217;s style of play. I would really like to see a well done 3D Sonic game though, that cuts out all the unnecessary stuff.</p>
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		<title>By: Silvast</title>
		<link>http://gamingmyway.com/2008/12/06/new-sonic-games-have-fun-designed-out-of-them/comment-page-1/#comment-280</link>
		<dc:creator>Silvast</dc:creator>
		<pubDate>Sat, 06 Dec 2008 22:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamingmyway.com/?p=357#comment-280</guid>
		<description>Wow, I haven&#039;t played a Sonic game since the Sega Mega Drive. I remember them being fun but somewhat frustrating at the same time. I don&#039;t think that the new 3D games can accomplish that.</description>
		<content:encoded><![CDATA[<p>Wow, I haven&#8217;t played a Sonic game since the Sega Mega Drive. I remember them being fun but somewhat frustrating at the same time. I don&#8217;t think that the new 3D games can accomplish that.</p>
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